Brilliant Blade (Spell)
- Transmutation
- Level
- Cleric 7, druid 7, sorcerer/wizard 6
- Components
- V, S
- Casting Time
- 1 standard action
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One melee or thrown weapon, or fifty projectiles (all of which must be in contact with each other at the time of casting)
- Duration
- 1 minute/level
- Saving Throw
- Will negates (harmless, object)
- Spell Resistance
- Yes (harmless, object)
With a word, the indicated weapon glows with a soft bluewhite halo that emits a low, slowly pulsating hum. The faint smell of ozone permeates the air.
You transform a single melee weapon, natural weapon, thrown weapon, or group of projectiles into a weapon with the brilliant energy special ability (DMG 224).
If this spell is cast on arrows or crossbow bolts, the effect on a particular projectile ends after one use, whether or not the missile strikes its intended target. Treat shuriken as arrows, rather than as thrown weapons, for the purpose of
this spell.
Source:Spell Compendium